CosPlay

License: Apache 2


Description:

CosPlay is a free open-source game engine for 2D ASCII-based games written in Scala 3. It is the first-ever dedicated game engine that allows to build games that play natively in any ANSI terminal. Easy to learn & simple to use with plenty of ASCII-centric features for the modern gamedev.

Armory3D

License: Zlob


Description:

Armory is an open-source 3D game engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory as a Blender add-on provides a full Blender integration, turning it into a complete game development tool and a unified workflow from start to finish.

Open3D

License: MIT


Description:

Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization.

Tiled

License:


Description:

Tiled is a general purpose tile map editor for all tile-based games, such as RPGs, platformers or Breakout clones. Tiled is highly flexible. It can be used to create maps of any size, with no restrictions on tile size, or the number of layers or tiles that can be used. Maps, layers, tiles, and objects can all be assigned arbitrary properties. Tiled’s map format (TMX) is easy to understand and allows multiple tilesets to be used in any map. Tilesets can be modified at any time.