Description:
A JavaScript-based open-source tool to simplify modding the game Wesnoth. It enables creating units, factions and eras with accessible, reusable assets, aiming to make Wesnoth modding easier without deep coding.
Keep Calm and Read the Friendly Manual :-)
Description:
A JavaScript-based open-source tool to simplify modding the game Wesnoth. It enables creating units, factions and eras with accessible, reusable assets, aiming to make Wesnoth modding easier without deep coding.
Description:
Repixture is a simple sandbox survival game focusing on nature, survival, and primitive technologies in a procedurally generated world. Explore, craft, build, farm, trade, and customize at your own pace; there is no fixed goal.
Description:
Rust + React-based rewrite of Pterodactyl Panel for managing game servers, with a focus on UX and performance.
Description:
Playnite is an open source video game library manager that unifies games from multiple sources (Steam, Epic, GOG, Origin, Battle.net, and more) with emulation support, extensibility, themes, and offline local library data.
Description:
Sunshine is a self-hosted game streaming server for Moonlight, offering low-latency cloud gaming with hardware encoding support and a web UI for configuration and pairing.
Description:
Starter kit template for Godot 4.6 racing games, featuring arcade-style vehicle controls, smoke effects, GridMap-based track creation, and CC0-licensed 3D models and sounds.
Description:
Jump ‘n Bump is a family-friendly arcade game where cute bunnies hop on each other’s heads; a modern SDL2 port of the DOS classic with local and network multiplayer.
Description:
Tower Fight is a basic math game using tower capture mechanics. The project uses Castle Game Engine; the original Python version used BearLibTerminal.
Description:
Prefixer is a CLI tool for rapidly managing Steam Proton prefixes without remembering IDs. It uses fuzzy name matching, writes tweaks in a JSON5 format, and offers built-in Steam support for fast, modular tweaks.
Description:
Gamescope is Valve’s SteamOS session window manager (a micro-compositor formerly steamcompmgr). It composes game frames via Wayland/Xwayland, can flip frames directly via DRM/KMS, and uses async Vulkan compute when composing. It runs on desktop environments and supports virtual screens and exotic display setups.