Description:
Esoterica Engine is an MIT-licensed starter game engine framework designed as a technology demonstrator, a starting point for developing engines, and an educational research tool.
Keep Calm and Read the Friendly Manual :-)
Description:
Esoterica Engine is an MIT-licensed starter game engine framework designed as a technology demonstrator, a starting point for developing engines, and an educational research tool.
Description:
Self-hosted, real-time port monitoring and discovery tool that maps running services and ports across hosts, containers, and VMs.
Description:
Open-source Open Business Management Platform (ERP/CRM/HRM/ATS/PM) for collaborative, on-demand, and sharing economies. Gauzy delivers HRM, CRM, ERP, project management, time tracking, accounting, inventory, multi-organization support, and headless APIs. Deploy self-hosted or via SaaS, with Docker/Kubernetes support.
Description:
A framework-agnostic library for uploading files with SDKs for React and Solid, plus example apps and docs.
Description:
Dory is a lightweight static site generator for technical documentation. Built with Preact, Vite, Tailwind CSS, Mermaid, and TypeScript, it offers MDX-based docs, a single dory.json config, fast dev reload, and portable, server-free static builds.
Description:
NightRun is a Rust-based UEFI-resident local LLM runtime that boots from USB or Raspberry Pi, loads a quantized model into RAM, and chats on a framebuffer without Linux, Windows, or a network stack.
Description:
Kakehashi is a userspace macOS translation layer for Linux ARM64 that runs Darwin CLI tools by translating BSD syscalls and mapping a freestanding libSystem. It provides a bottle environment with 7zz, curl, and git to run macOS utilities on Linux.
Description:
RomM is a self-hosted ROM manager and player that scans, enriches, browses, and plays your game collection via a web interface. It supports metadata providers, multi-platform libraries, and browser-based emulation.
Description:
Pixel Bug is a desktop pixel-art and sprite editor built with Electron for creating game assets, including voxel mockups, 2D demos, and print studio.
Description:
GodSVG is a structured SVG editor that lets users edit SVG in real time with no metadata, generating clean, optimized code. It combines interactive element editing with live SVG code, available on desktop and web, currently in late alpha.