Description:
HyperFrames is an open-source framework that turns HTML, CSS, media, and seekable animations into deterministic MP4 videos. It runs via CLI, supports AI coding agent workflows, and powers hosted rendering pipelines.
Keep Calm and Read the Friendly Manual :-)
Description:
HyperFrames is an open-source framework that turns HTML, CSS, media, and seekable animations into deterministic MP4 videos. It runs via CLI, supports AI coding agent workflows, and powers hosted rendering pipelines.
Description:
Dialogue Manager is a stateless, nonlinear dialogue system addon for Godot 4.6+. It lets you author dialogue in a script-like format and run it in-game with an integrated editor. Comes with documentation and examples.
Description:
Rust library with an HTTP backend to check if an email address exists without sending an email.
Description:
MyBatis-Plus is a powerful enhanced toolkit for MyBatis to simplify development. It provides out-of-the-box CRUD interfaces, lambda-based query wrappers, pagination, code generation, and other enhancements that accelerate Java development.
Description:
Esoterica Engine is an MIT-licensed starter game engine framework designed as a technology demonstrator, a starting point for developing engines, and an educational research tool.
Description:
CallMeMaybe (CMM) is a C++ runtime reflection library built on C++26 static reflection, enabling runtime introspection, dynamic invocation, and a runtime registry for reflective access via [[=cmm::reflectable]] annotations.
Description:
Tracy Profiler is a real-time, nanosecond-resolution profiler for games and other applications. It supports CPU and GPU profiling, remote telemetry, and hybrid frame and sampling captures, with bindings for C++, Lua, Python, and more, plus live visualization via an interactive demo.
Description:
Binaryen is a C++ library and compiler/toolchain for WebAssembly, featuring wasm-opt, wasm-as, wasm-dis, wasm2js, and more. It provides a compact IR, parallel optimization passes, and integration with Emscripten, enabling fast, efficient WebAssembly generation and optimization.
Description:
Box3D is a cross-platform 3D physics engine for games. Written in portable C17 with SIMD support, it provides robust rigid-body dynamics, collision detection, and joints, with multiple samples and cross-platform build options via CMake.
Description:
CARBON Engine is an open-source platform for persistent sandbox worlds, powering EVE Online and EVE Frontier. It provides a collection of C++ engines and tools (rendering, simulation, IO, assets) designed for game development and large-scale virtual worlds.