Darcs


Darcs

License: GPL


Description:

Darcs is a free, open-source, cross-platform version control system that emphasizes changes over snapshots. It offers a freer workflow, a simpler UI, and does not require a central server, functioning well in offline mode.

Arnis

Arnis

License: Apache-2.0


Description:

Arnis is an open-source Rust tool that generates detailed Minecraft Java and Bedrock worlds from real-world geospatial data (OpenStreetMap and elevation). It can create hometowns, cities, and landscapes at scale, using modular components. Official site arnismc.com. Documentation includes a GitHub wiki; mobile-friendly option MapSmith available.

RGC BASIC


CBM BASIC

License: GPL-3.0


Description:

Retro Game Coders BASIC (RGC BASIC) — a modern cross-platform BASIC interpreter written in C, inspired by CBM BASIC v2. Terminal and graphical modes with PETSCII support, file I/O, and browser/ WASM builds; includes examples and a Raylib-based graphics interface.

x86CSS

x86CSS

License: GPL-3.0


Description:

x86CSS is a CSS-only x86 CPU emulator that runs entirely in CSS, with no JavaScript required. It emulates an 8086-like CPU inside the browser, using CSS for computation and display. The project includes build scripts (build_css.py, build_c.py) and a live demo at lyra.horse/x86css.

drgn

drgn

License: LGPL-2.1-or-later


Description:

drgn is a programmable debugger exposing program types and variables for Python scripting, enabling deep introspection of running kernels and user-space programs. It also serves as a library for building debugging and introspection tools.

Eurydice

Eurydice

License: Apache-2.0, MIT


Description:

Eurydice compiles (a decent subset of) Rust to C, enabling Rust-based verification while producing C code for legacy environments. It uses Charon and KaRaMeL passes to translate Rust into C, supporting compatibility with existing toolchains.

Skip


Skip

License: LGPLv3


Description:

Skip enables the creation of native SwiftUI apps for iOS and Android from a single Swift/SwiftUI codebase. It compiles native code at build-time, uses a first-party Xcode plugin, and bridges SwiftUI to Android’s Jetpack Compose for a true native experience across platforms.